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ApsaraMQ for RocketMQ:通常のメッセージの送受信

最終更新日:Jul 09, 2024

通常のメッセージは、ApsaraMQ for RocketMQによって提供される機能のないメッセージです。 通常のメッセージは、スケジュールメッセージ、遅延メッセージ、順序付けられたメッセージ、およびトランザクションメッセージを含む、特徴的なメッセージとは異なる。 このトピックでは、C ++ 用のHTTPクライアントSDKを使用して通常のメッセージを送受信する方法に関するサンプルコードを提供します。

前提条件

開始する前に、次の操作が実行されていることを確認してください。

  • SDK for C ++ をインストールします。 詳細については、「環境の準備」をご参照ください。

  • ApsaraMQ for RocketMQコンソールのコードで指定するリソースを作成します。 リソースには、インスタンス、トピック、および消費者グループが含まれます。 詳細については、「リソースの作成」 をご参照ください。

  • Alibaba CloudアカウントのAccessKeyペアを取得します。 詳細については、「AccessKey の作成」をご参照ください。

通常のメッセージを送信する

次のサンプルコードは、C ++ 用のHTTPクライアントSDKを使用して通常のメッセージを送信する方法の例を示しています。

#include <fstream>
#include <time.h>
#include "mq_http_sdk/mq_client.h"

using namespace std;
using namespace mq::http::sdk;


int main() {

    MQClient mqClient(
            // The HTTP endpoint. You can obtain the endpoint in the HTTP Endpoint section of the Instance Details page in the ApsaraMQ for RocketMQ console. 
            "${HTTP_ENDPOINT}",
            // Make sure that the environment variables ALIBABA_CLOUD_ACCESS_KEY_ID and ALIBABA_CLOUD_ACCESS_KEY_SECRET are configured. 
	          // The AccessKey ID that is used for authentication. 
	          System.getenv("ALIBABA_CLOUD_ACCESS_KEY_ID"),
	          // The AccessKey secret that is used for authentication. 
	          System.getenv("ALIBABA_CLOUD_ACCESS_KEY_SECRET")
            );

    // The topic in which the message is produced. You must create the topic in the ApsaraMQ for RocketMQ console. 
    string topic = "${TOPIC}";
    // The ID of the instance to which the topic belongs. You must create the instance in the ApsaraMQ for RocketMQ console. 
    // If the instance has a namespace, specify the ID of the instance. If the instance does not have a namespace, set the instanceID parameter to null or an empty string. You can obtain the namespace of the instance on the Instance Details page in the ApsaraMQ for RocketMQ console. 
    string instanceId = "${INSTANCE_ID}";

    MQProducerPtr producer;
    if (instanceId == "") {
        producer = mqClient.getProducerRef(topic);
    } else {
        producer = mqClient.getProducerRef(instanceId, topic);
    }

    try {
        // Cyclically send four messages. 
        for (int i = 0; i < 4; i++)
        {
            PublishMessageResponse pmResp;
            
            // The message content. 
            TopicMessage pubMsg("Hello, mq!have key!");
            // The custom attributes of the message. 
            pubMsg.putProperty("a",std::to_string(i));
            // The message key. 
            pubMsg.setMessageKey("MessageKey" + std::to_string(i));
            producer->publishMessage(pubMsg, pmResp);

            cout << "Publish mq message success. Topic is: " << topic
                << ", msgId is:" << pmResp.getMessageId()
                << ", bodyMD5 is:" << pmResp.getMessageBodyMD5() << endl;
        }
    } catch (MQServerException& me) {
        cout << "Request Failed: " + me.GetErrorCode() << ", requestId is:" << me.GetRequestId() << endl;
        return -1;
    } catch (MQExceptionBase& mb) {
        cout << "Request Failed: " + mb.ToString() << endl;
        return -2;
    }

    return 0;
}

通常のメッセージを購読する

次のサンプルコードは、C ++ 用のHTTPクライアントSDKを使用して通常のメッセージをサブスクライブする方法の例を示しています。

#include <vector>
#include <fstream>
#include "mq_http_sdk/mq_client.h"

#ifdef _WIN32
#include <windows.h>
#else
#include <unistd.h>
#endif

using namespace std;
using namespace mq::http::sdk;


int main() {

    MQClient mqClient(
            // The HTTP endpoint. You can obtain the endpoint in the HTTP Endpoint section of the Instance Details page in the ApsaraMQ for RocketMQ console. 
            "${HTTP_ENDPOINT}",
            // Make sure that the environment variables ALIBABA_CLOUD_ACCESS_KEY_ID and ALIBABA_CLOUD_ACCESS_KEY_SECRET are configured. 
	          // The AccessKey ID that is used for authentication. 
	          System.getenv("ALIBABA_CLOUD_ACCESS_KEY_ID"),
	          // The AccessKey secret that is used for authentication. 
	          System.getenv("ALIBABA_CLOUD_ACCESS_KEY_SECRET")
            );

    // The topic in which the message is produced. You must create the topic in the ApsaraMQ for RocketMQ console. 
    string topic = "${TOPIC}";
    // The ID of the consumer group that you created in the ApsaraMQ for RocketMQ console. 
    string groupId = "${GROUP_ID}";
    // The ID of the instance to which the topic belongs. You must create the instance in the ApsaraMQ for RocketMQ console. 
    // If the instance has a namespace, specify the ID of the instance. If the instance does not have a namespace, set the instanceID parameter to null or an empty string. You can obtain the namespace of the instance on the Instance Details page in the ApsaraMQ for RocketMQ console. 
    string instanceId = "${INSTANCE_ID}";

    MQConsumerPtr consumer;
    if (instanceId == "") {
        consumer = mqClient.getConsumerRef(topic, groupId);
    } else {
        consumer = mqClient.getConsumerRef(instanceId, topic, groupId, "");
    }

    do {
        try {
            std::vector<Message> messages;
            // Consume messages in long polling mode. 
            // In long polling mode, if no message in the topic is available for consumption, the request is suspended on the broker for the specified period of time. If a message becomes available for consumption within the specified period of time, the broker immediately sends a response to the consumer. In this example, the value is specified as 3 seconds. 
            consumer->consumeMessage(
                    3, // The maximum number of messages that can be consumed at a time. In this example, the value is specified as 3. The maximum value that you can specify is 16. 
                    3, // The duration of a long polling cycle. Unit: seconds. In this example, the value is specified as 3. The maximum value that you can specify is 30. 
                    messages
            );
            cout << "Consume: " << messages.size() << " Messages!" << endl;

            // The message consumption logic. 
            std::vector<std::string> receiptHandles;
            for (std::vector<Message>::iterator iter = messages.begin();
                    iter != messages.end(); ++iter)
            {
                cout << "MessageId: " << iter->getMessageId()
                    << " PublishTime: " << iter->getPublishTime()
                    << " Tag: " << iter->getMessageTag()
                    << " Body: " << iter->getMessageBody()
                    << " FirstConsumeTime: " << iter->getFirstConsumeTime()
                    << " NextConsumeTime: " << iter->getNextConsumeTime()
                    << " ConsumedTimes: " << iter->getConsumedTimes()
                    << " Properties: " << iter->getPropertiesAsString()
                    << " Key: " << iter->getMessageKey() << endl;
                receiptHandles.push_back(iter->getReceiptHandle());
            }

            // Obtain an acknowledgement (ACK) from the consumer. 
            // If the broker fails to receive an ACK for a message from the consumer before the period of time that is specified by the Message.NextConsumeTime parameter elapses, the broker delivers the message for consumption again. 
            // A unique timestamp is specified for the handle of a message each time the message is consumed. 
            AckMessageResponse bdmResp;
            consumer->ackMessage(receiptHandles, bdmResp);
            if (!bdmResp.isSuccess()) {
                // If the handle of a message times out, the broker cannot receive an ACK for the message from the consumer. 
                const std::vector<AckMessageFailedItem>& failedItems =
                    bdmResp.getAckMessageFailedItem();
                for (std::vector<AckMessageFailedItem>::const_iterator iter = failedItems.begin();
                        iter != failedItems.end(); ++iter)
                {
                    cout << "AckFailedItem: " << iter->errorCode
                        << "  " << iter->receiptHandle << endl;
                }
            } else {
                cout << "Ack: " << messages.size() << " messages suc!" << endl;
            }
        } catch (MQServerException& me) {
            if (me.GetErrorCode() == "MessageNotExist") {
                cout << "No message to consume! RequestId: " + me.GetRequestId() << endl;
                continue;
            }
            cout << "Request Failed: " + me.GetErrorCode() + ".RequestId: " + me.GetRequestId() << endl;
#ifdef _WIN32
            Sleep(2000);
#else
            usleep(2000 * 1000);
#endif
        } catch (MQExceptionBase& mb) {
            cout << "Request Failed: " + mb.ToString() << endl;
#ifdef _WIN32
            Sleep(2000);
#else
            usleep(2000 * 1000);
#endif
        }

    } while(true);
}